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Treffer : 131 - 140 (von 143)
Mercenary Informer
Söldnerdenunziant
© Wizards of the Coast, Inc.
Manakosten : 2W
Creature - Rebel Mercenary, 2 / 1
Kreatur Rebell, Söldner, 2 / 1
Creature - Rebel Mercenary, 2 / 1
Kreatur Rebell, Söldner, 2 / 1
Text (eng):
Mercenary Informer can't be the target of black spells or abilities from a black source.2W: Put target Mercenary on the bottom of its owner's library.
Mercenary Informer can't be the target of black spells or abilities from a black source.2W: Put target Mercenary on the bottom of its owner's library.
Mine Bearer
Minenträger
© Wizards of the Coast, Inc.
Prophecy / Prophezeiung
Common
Common
Manakosten : 2W
Creature - Soldier, 1 / 1
Kreatur Soldat, 1 / 1
Creature - Soldier, 1 / 1
Kreatur Soldat, 1 / 1
Text (eng):
Tap,Sacrifice Mine Bearer: Destroy target attacking creature.
Tap,Sacrifice Mine Bearer: Destroy target attacking creature.
Mirror Strike
Spiegelstreich
© Wizards of the Coast, Inc.
Prophecy / Prophezeiung
Uncommon
Uncommon
Manakosten : 3W
Instant
Spontanzauber
Instant
Spontanzauber
Text (eng):
Target unblocked creature deals combat damage to its controller instead of to you this turn.
Target unblocked creature deals combat damage to its controller instead of to you this turn.
Reveille Squad
Alarmschwadron
© Wizards of the Coast, Inc.
Prophecy / Prophezeiung
Uncommon
Uncommon
Manakosten : 2WW
Creature - Rebel, 3 / 3
Kreatur Rebell, 3 / 3
Creature - Rebel, 3 / 3
Kreatur Rebell, 3 / 3
Text (eng):
Whenever you're attacked, if Reveille Squad is untapped, you may untap all creatures you control.
Whenever you're attacked, if Reveille Squad is untapped, you may untap all creatures you control.
Rhystic Circle
Rhystischer Schutzkreis
© Wizards of the Coast, Inc.
Prophecy / Prophezeiung
Common
Common
Manakosten : 2WW
Enchantment
Verzauberung
Enchantment
Verzauberung
Text (eng):
1: Any player may pay 1. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.
1: Any player may pay 1. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.
Rhystic Shield
Rhystischer Schild
© Wizards of the Coast, Inc.
Prophecy / Prophezeiung
Common
Common
Manakosten : 1W
Instant
Spontanzauber
Instant
Spontanzauber
Text (eng):
Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays 2.
Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays 2.
Samite Sanctuary
Samitische Zuflucht
© Wizards of the Coast, Inc.
Manakosten : 2W
Enchantment
Verzauberung
Enchantment
Verzauberung
Text (eng):
2: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may play this ability.
2: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may play this ability.
Sheltering Prayers
Schützende Gebete
© Wizards of the Coast, Inc.
Manakosten : W
Enchantment
Verzauberung
Enchantment
Verzauberung
Text (eng):
Basic lands each player controls can't be the targets of spells or abilities as long as that player controls three or fewer lands.
Basic lands each player controls can't be the targets of spells or abilities as long as that player controls three or fewer lands.
Shield Dancer
Schildtänzer
© Wizards of the Coast, Inc.
Prophecy / Prophezeiung
Uncommon
Uncommon
Manakosten : 2W
Creature - Rebel, 1 / 3
Kreatur Rebell, 1 / 3
Creature - Rebel, 1 / 3
Kreatur Rebell, 1 / 3
Text (eng):
2W: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.
2W: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.
Soul Charmer
Seelenumgarner
© Wizards of the Coast, Inc.
Prophecy / Prophezeiung
Common
Common
Manakosten : 2W
Creature - Rebel, 2 / 2
Kreatur Rebell, 2 / 2
Creature - Rebel, 2 / 2
Kreatur Rebell, 2 / 2
Text (eng):
Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays 2.
Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays 2.