Kartensuche
Ergebnis
Treffer : 361 - 370 (von 383)
Serra's Embrace
© Wizards of the Coast, Inc.
Tenth Edition / Zehnte Edition
Uncommon
Uncommon
Manakosten : 2WW
Enchantment - Aura
Enchantment - Aura
Text (eng):
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)Enchanted creature gets +2/+2 and has flying and vigilance. (It can't be blocked except by creatures with flying or reach, and attacking doesn't cause it to tap.)
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)Enchanted creature gets +2/+2 and has flying and vigilance. (It can't be blocked except by creatures with flying or reach, and attacking doesn't cause it to tap.)
Skyhunter Patrol
© Wizards of the Coast, Inc.
Manakosten : 2WW
Creature - Cat Knight, 2 / 3
Creature - Cat Knight, 2 / 3
Text (eng):
Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)
Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)
Skyhunter Prowler
© Wizards of the Coast, Inc.
Manakosten : 2W
Creature - Cat Knight, 1 / 3
Creature - Cat Knight, 1 / 3
Text (eng):
Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)
Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)
Skyhunter Skirmisher
© Wizards of the Coast, Inc.
Tenth Edition / Zehnte Edition
Uncommon
Uncommon
Manakosten : 1WW
Creature - Cat Knight, 1 / 1
Creature - Cat Knight, 1 / 1
Text (eng):
Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.)
Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.)
Soul Warden
© Wizards of the Coast, Inc.
Tenth Edition / Zehnte Edition
Uncommon
Uncommon
Manakosten : W
Creature - Human Cleric, 1 / 1
Creature - Human Cleric, 1 / 1
Text (eng):
Whenever another creature comes into play, you gain 1 life.
Whenever another creature comes into play, you gain 1 life.
Spirit Link
© Wizards of the Coast, Inc.
Tenth Edition / Zehnte Edition
Uncommon
Uncommon
Manakosten : W
Enchantment - Aura
Enchantment - Aura
Text (eng):
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)Whenever enchanted creature deals damage, you gain that much life.
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)Whenever enchanted creature deals damage, you gain that much life.
Spirit Weaver
© Wizards of the Coast, Inc.
Tenth Edition / Zehnte Edition
Uncommon
Uncommon
Manakosten : 1W
Creature - Human Wizard, 2 / 1
Creature - Human Wizard, 2 / 1
Text (eng):
{2}: Target green or blue creature gets +0/+1 until end of turn.
{2}: Target green or blue creature gets +0/+1 until end of turn.
Starlight Invoker
© Wizards of the Coast, Inc.
Tenth Edition / Zehnte Edition
Uncommon
Uncommon
Manakosten : 1W
Creature - Human Cleric Mutant, 1 / 3
Creature - Human Cleric Mutant, 1 / 3
Text (eng):
{7}{W}: You gain 5 life.
{7}{W}: You gain 5 life.
Steadfast Guard
© Wizards of the Coast, Inc.
Manakosten : WW
Creature - Human Rebel, 2 / 2
Creature - Human Rebel, 2 / 2
Text (eng):
Vigilance (Attacking doesn't cause this creature to tap.)
Vigilance (Attacking doesn't cause this creature to tap.)
Story Circle
© Wizards of the Coast, Inc.
Manakosten : 1WW
Enchantment
Enchantment
Text (eng):
As Story Circle comes into play, choose a color.{W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
As Story Circle comes into play, choose a color.{W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.